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Total War: Attila is a strategy game developed by The Creative Assembly and published by Sega, which was released on February 17, 2015 for Microsoft Windows and OS X. This is the ninth in a series of independent game Total War game.
The game is set in AD 395, during the transition from Late Antiquity to the Early Middle Ages. While the title character will be able to become the leader of the Huns, not in power at the start of the campaign.
Campaign map for Total War: Attila ranged from Bactria to Lusitania and Garamantia Caledonia in the Sahara. Province is a grouping of three regions, and each region in the province can be conquered separately. The number of different cities and regions of Total War: Rome II, but the size of the map is similar. Map of Total War: Attila widespread in Russia today, not the eastern province of the Hindu Kush is found in Total War: Rome II, engaged the attention of players for nomadic Huns. The largest settlement in the province designated as a provincial capital. It is the capital of the province has more capacity than others and also walled settlement early in the game, although the small settlement of Rome II changes from time to time can be increased to have a wall. For the first time in the series, settlement names can be changed by the player.
The game has 56 features, 40 of which can not be played. each with its own list of unity and agenda. Five early as hordes without capital or region, the two did not begin as a gang, but can choose to be part of the gang of three never be hordes and 46 starts with the area and the capital. Ten fractions were played in the game at launch, with others added through DLC package.
Some DLC pack (DLC) by adding factions, new units and independent campaign that the original game will be released evolve.
The first, "Viking ancestors", was released on February 17, 2015 and added three new playable factions; Danes, Jutes and Geats. The second, "Longbeards", was released on March 4, 2015 The new addition of three additional factions (Lombard, the Alemanni and the Burgundians), and a new narrative chain (called "Lay De Ybor"), a holder so common Upon completion Ybor with adapted by the nature of history will be opened.
A third faction package will be released on March 25th and will contain three factions Celtic Picts and Ebdanians Caledonia.
Total War: Attila received positive reviews from critics. He received a cumulative score of 77.90% and 81/100 from GameRankings and Metacritic.
And Griliopoulos PC Gamer gave the game 83/100, praised the representation in the game ever, better multiplayer, awesome music, animations and sound effects, improve and manage the military character and theme that says "has been accurately reflect the time" and the new family system, which add a new complexity in the game. He also praised the developer to fix the problem in the long-term series. However, criticized the extreme difficulty, the AI problems, lag in multiplayer chat, framerate problems and bugs. He concluded by saying that the game "[Total War" Attila] is tap barbaric Rome II, with some corrections. Total Games War still need to work to achieve the perfection they target, and the error release annoying, but Attila showed that Creative has listened. "
TJ Hafer of IGN gave the game 8.1 / 10, praising aggressive campaign, AI, improving the interface, siege battles and public services, a new kind of army, and greater stimulation in real-time battle, which says "add an extra layer of choosing the composition of the army ". He also stated that the game has been helping people understand "this perspective of ancient peoples, which are known to attack and plunder." However, he criticized the game for political penetrated, not user friendly and internal diplomacy and its frustrating, sometimes sloppy and disappointing AI factions Celtic, which is not played and lacking its own list or model. He stated that "the 'Total War: Attila' is clean, better experience designed an advanced refinement of Rome 2 instead of a glorified expansion pack predecessor Indeed, Attila is proud of their own game, and put a firm foot forward .. different with Rome 2 initially mixed unsatisfactory "
Atlas Burke from GamesRadar praised the graphics, audio-design and new additions. He stated that "[new] speak directly to counterattack Rome 2 answers". He also praised the enhanced AI satisfying gameplay, incredible tactical battles, and the user interface, the option to convert the settlements in the army, and a strong emphasis on political intrigue. However, he criticized both unbearable accumulation, technical issues, the interface is too simple and balanced unit. He summarized the game by saying that "Total War :. Attila is a very good strategy game itself, without having to compare it with its predecessor I often complain".
Writing for Destructoid, Greg Tito slightly more negative about the game, giving the game a 6.5 / 10 praised the environmental choices and improve real-time battles. But he was less positive in the campaign. He criticized the changes in the political system and the problem with trade and diplomacy. He thought there was "much he likes" in Total War: Attila, and that "there must rediscover the formula every time", but "establish even a sequel done well in the collapse of the once powerful legacy might not be a good choice".
Minimum Specs:
OS: Windows Vista*
Processor: Intel Core 2 Duo 3 GHz
Memory: 3 GB RAM
Graphics: 512 MB NVIDIA GeForce 8800 GT, AMD Radeon HD 2900 XT or Intel HD 4000
DirectX: Version 10
Hard Drive: 35 GB available space Additional
Notes: PC integrated graphics chipsets require 64 bit Windows, e.g. Intel HD series.
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